cross-post from bbv blog
When software projects grow both in age and size the developers often struggle with the structure of the code. It gets more and more difficult to find the class you have to change for a new requirement. In this post, I’ll show you how we organize our code and how we derive our structure directly from the requirements.

.NET, Agile, Architecture, Clean Code, Methodology, Test Driven Development
Agile, Architecture, Clean Code, TDD
These are the slides along with some comments from a presentation I gave lately in the bbv .Net System boot camp – the yearly education week of my division in my company.
Once upon a time, Agile Software development came to our software development country.

Like a monster, Agile software methodologies scared the hell out of us. Suddenly, we had to find ways how to build software so that we could keep up with the high rate of change, just-in-time requirements and a sacrificial offering – a product increment – every two weeks (our Sprint length).
The way we were used to build software was not up to this task. We were used to dig a big hole of new functionality and to build something great over months. The structure of our source code and our engineering practices were no good to match the Agile monster.
So we had to come up with some new “weapons” to stand a chance:

Agile, Architecture, Methodology
Agile, Architecture, ATDD, Design, DI, DRY, SOLID, TDD
Updated: new version available!
I have compiled two cheat sheets about clean code (the ones mentioned in my post about Code Quality!).
The first covers clean code – code that is easy readable and keeps changeable. The second is about Test Driven Development. Both cheat sheets list principles, patterns, practices and smells.
You can download them here – Clean Code Cheat Sheet V1.3, Clean TDD Cheat Sheet V1.2.
Take a look!
I’d like to read your feedback in the comments section…

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.NET, Agile, Test Driven Development
.NET, Architecture, Clean Code, Design, TDD, Test Driven Development, unit testing
This is the slide deck of my LAS 2010 presentation: From user stories to architecture.


Agile, Architecture, Methodology, Presentation
Agile, Architecture, Design, Presentation, scrum
I’m glad to announce that I’ll speak at the Lean Agile and Scrum Conference in Zurich on September 7th 2010 about Agile Architecture: From User Stories to Architecture (in german).
There will be great speakers present like Mary Poppendieck and Henrik Kniberg!
Join the conference at http://www.leanagilescrum.ch/veranstaltungen.
Looking forward to see you there…
Agile, Announcement, Architecture
Agile, Architecture, Conference, Presentation
This is the slide deck of a presentation I gave for bbv Software Services AG at two events in 2009 along with some comments .
If you are interested in seeing this presentation live (either in German or English) then please contact me.

In an agile project, the architecture has to evolve together with the requirements and the code. In this presentation, I’ll show you our agile architecture lifecycle.

Agile, Architecture, Methodology
Agile, Architecture, scrum
Updated: Something went wrong with the code snippets. Now it’s okay.
Today, we”l have a look at nested views in my series on agile UI development in .NET using an extended MVVM pattern (table of contents).
There are two kinds of nested views:
- contextually nested views and
- hierarchically nested views (master-detail scenarios)

.NET, Agile, Architecture
.NET, Agile, Architecture, Design, User Interface, WPF
In my series on agile UI development in .NET, we have seen quite a lot so far (table of contents). But up to now, we never made a call to the model (business logic, services and so on). This is the topic of this post: Model Commands.
A Model Command encapsulates a single action hat is execute against the model. This can be a query to request data, an action that modifies data, communication with a completely different part of the system or anything else your application has to do on the model.

.NET, Agile, Architecture
.NET, Agile, Architecture, Design, User Interface, WPF
Next in my series (table of contents) on agile UI development in .NET is the presenter. The presenter is responsible to drive the UI workflow. This means that the presenter is the control center to react to:
- events from the model. For example that data has changed.
- events from embedded presenters
- calls from parent presenter
- calls from UI commands

.NET, Agile, Architecture
.NET, Agile, Architecture, Design, User Interface, WPF
In this post, we are going to have a look at UI commands. UI commands are responsible for reacting to user input, for example the send button click in the sample I use throughout this series of agile user interface development in .NET series. For other posts in this series look here: table of contents.
We have seen in the last post that the view binds a command to the send button that it gets from the view-model:
<Button Command="{Binding SendMessageCommand}" IsDefault="True">Send</Button>

.NET, Administration, Agile
.NET, Agile, Architecture, Design, User Interface, WPF