In the last two posts of this series (table of contents) I explained the need for a new UI design pattern: changeability and extensibility.
In this post, I’ll throw a big diagram in your face without much explanation. The reason for this is that I want to give you the big picture before I start digging into details in the following posts of this series. You can always come back here to see where we are.
The Big Picture
Agile UI Development in .NET: The Big Picture
A